Thursday, 22 November 2012
Progress Report 1
I've decided to try create a game where items fall from the top of the screan so the character can catch it....
So frist things first i need to cread the setting of the game and a name... me and my IST buddy, brainstorn a few names and decide 'catch', is a short to-the-point name, and so i begin the game making process.
[put screen shot]
I made a few backgrounds, first i have the title as shown above then i made a page to display the instructions...
[screen shot]
Then there's a screen that let's the player know that it's level 1... and then the level one screen.
[screen shot]
[screen shot]
After that i have a screen to let the character's know their up to level 2.... then the actual setting to play out level 2.
[screen shot]
[screen shot]
Then there's the screen that let the player know they've moved onto level 3... the actual setting to play out level 3.
[screen shot]
[screen shot]
Finally there should be a screen that saya you won the game....of, and an extra screen that says 'game over in case you played the game wrong.
[screen shot]
[screen shot]
...
Thursday, 15 November 2012
experimenting
Hey there bloggers, i was playing around with scratch and i created 'Robo Dude'....
hey is nearly completely created with sqyars and circles, except the hooks on it's hands and it's eyes...
Tuesday, 13 November 2012
Planning the Game
Our assignment is due in a few weeks so I have to get started brainstorming some ideas. I had been doing some tutorial through the passed few weeks on scratch, I can use these tutorial to help me make an algorithm for a game, but the big question is what kind of game?
The following are some basic ideas that i thought i may be able to complete:
- pac man
Pacman is one of my favourite games, it also seams like a simple game to create, so if my amitious ideas don't work out my fall back idea is to create a pac man game.
- a game when the character is required to go back and forth and collect falling object before it reached the ground, and when the player reached a certain score the game will move onto level 2 and this time there will be a time limit and the item will fall at a faster speed or maybe there would be more item falling, making it difficut... and i can complete that and find my self with more time on my hands I can create a level three.
This game is one of my favourite neopets games, i gan probably creat a simplere version of this by setting ist so i have a certain number of itms, all set so the varible (score) goes up by one when touching the player's character. I gcould also add things in which, if touched by the player ends the game. the item can hide when they touch the player and reappear at the top of the screen starting the process again.
Then i can make it so the setting changes when the player get to a certai score aand have the items falling at a faster stage here. To provide closure for the game I can make it so a certain merit appears on the screen depending on what the total score of the players is.
This is probably the style og game i'm most likely to create.
- a remake of 'top chop' from neopets, where the player is required to click the space bar as the lever is near the centre line and if it's far of the player has to start the game again, if the player has manages to hit it whilst it's in a certain zone, the player will resieve a score, and as each level passes the level will move faster making it harder
This game gets really fustrating when it gets faster. So this is another game I used to play and replay all in the name of beating the game... I can also create a similar game where the player gets a scores if the bar is in the green area and when in the red area the game will end, and with each level the green area will get smaller and the bar will get faster... this probably the 2nd most likly game i'll make.
- or maybe a game like sonic or mario, where the character just runs along avoiding bad characters and collecting an item, to collect a certain amount of points.
This seams like a simple idea that will definatly satisfy the design brief as the costumes (background) will changes, the character will be controled by the player and the score (the varible) will change
I'll keep you guys up todate once i know what i'm doing and i'll let all you IT wiz's about how I created it.
So stay tuned and follow me as i create my very own game!!!! :D
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